Music Layering Blueprint (Easy Setup)
$40
$40
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usd
Slightly Esoteric Game Development (By Jackson Nexhip)
Dynamically layer instruments from gameplay events. E.g. Play bass line at Begin Play, then add more layers on overlap with volumes (piano, then strings, then voice, etc.) leading to music that changes and adapts to the players action in-game.
How to use:
- Download the .zip
- Extract files
- Drop into the content folder of your project
- Watch the first minute or so of the video below
IMPORTANT
All your music sound bases must have their . See 3:46 in the video above.
Built in UE 4.24.3
3 sales
Sample songs included.
Size
40.6 MB
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